Character Changes[]
Elden Ring Reforged adds a multitude of changes to how your base player character functions from as early as the class select screen.
Universal Character Changes[]
Increased default Talisman and Spell slots by 1 (Golden Shade Godfrey no longer drops a Talisman pouch. No memory stones were removed, rather this change allows for the absolute engine-level maximum number of spell slots).
Almost all non-weapon buffs can now be stacked with each other. Very few buffs overwrite each other.
- This change reduces the amount of guesswork involved with figuring out what buffs you can use together, and allows for more varied usage of buffs.
- All buffs were rebalanced around this, so some may have slightly lower individual effects.
- Weapon buffs still over-write each other, as stacking weapon buffs would allow for absurdly high damage output.
Increased the healing done by various healing-over-time effects. Almost all sources of healing over time (AKA "regen") now have both a flat healing and a % of Max HP heal, allowing them to scale on
Max HP.
Healing-over-time effects can now be stacked.
- In vanilla, practically all regen effects overwrite each other. Only very select ones can be stacked normally, now all can be stacked.
- To balance this feature alongside the % healing regen effects have gained, regen effects have diminishing returns. Stacking healing will, of course, still be more effective than using any buff alone, just not to the point of invalidating enemy damage.
- Additionally, Spell/Skill based active regen effects (such as Blessing's Boon, Holy Ground, and Bestial Vitality) can now be stacked.
- [Verification Needed]Warning: Having lots of regen effects active can reduce the effectiveness of active HP recovery effects such as the Crimson Dagger talisman or Godskin Swaddling Cloth. [Verification Needed]
Torrent[]
Removed the message that asks if you want to consume a flask to summon Torrent when using the whistle after Torrent dies. A flask is now used automatically.
Greatly increased Torrent's movement speed while decreasing his health and increasing the player's vulnerability while riding.
- New Raisin items have been added to customize Torrent's abilities. They can be crafted after acquiring Stable-Master's Cookbook [1], dropped by a new Haligtree Knight roaming in the Mistwood area area of Limgrave.
Added Max HP scaling to Torrent based on player level. Torrent will now scale from its current health value up to 2x HP at level 200, gaining 5% more HP every 10 levels. Also fixed the long-standing vanilla bug where Torrent would not heal between loading screens or when resting at Sites of Grace.
Torrent is no longer immune to the status effect buildup incurred from walking through swamps, and will take damage when doing so. Raisins will now cure status in addition to healing.
Improved Torrents controls by allowing the stopping animation to cancel Torrent's gallop state, making it easier to slow down.
Combat with a Camp Leader disables Torrent and increases the alertness of all other enemies in the camp.
Attribute Changes[]
Level Cap and Level Scaling[]
The game now has a level cap of 200.
Vigor,
Mind, and
Endurance will now give more
Max HP,
Max FP, and
Max Stamina respectively, beyond the original softcap of 60.
- Scaling and progression for these stats has been completely reworked. Generally, they give slightly more early, less in the middle levels, and vastly more at high levels.
- New level progression
Weapons will now benefit much more from higher levels of investment. Split scaling weapons and catalysts have been updated to require a similar level of investment as single stat scaling gear.
- In short: Any weapon with A or S scaling in a stat should benefit from going all the way to 80-99 of that stat. Weapons with a B or lower will benefit less from higher levels of a stat, but typically scale effectively with multiple stats. Affinities can be used to improve scaling.
- See Weapons and the ERR Weapon Calculator (linked on Weapons) to view exact scaling effectiveness for weapons.
Enemy rune drops have been increased to make higher levels more realistically achievable level in NG.
Vigor and HP[]
Adjusted
HP values to be 2x globally, and enemy
Damage to be 2x globally.
- This means that you have 2x the
HP, take 2x
Damage, and regain 2x the
HP from all sources.
- The purpose of this change is to make small amounts of
HP Regen more impactful, as well as better indicate differences in enemy damage output.
- The purpose of this change is to make small amounts of
Endurance and Stamina[]
Endurance no longer increases
Equip Load, which is now locked at a flat 100 and can only be increased by gear or conditional effects.
- See Combat Mechanics for extensive details on
Equip Load.
Adjusted
Stamina values to be 10x globally.
- This means that you have 10x the
Stamina, use 10x the
Stamina, and regain 10x the
Stamina from all sources.
- The purpose of this change is to make small amounts of
Stamina Regen more impactful. Restoring 1% of 120
Stamina would give 1.2
Stamina, but you can’t get .2
Stamina. Now you will simply get 12
Stamina.
- The purpose of this change is to make small amounts of
Stamina Regen speed now scales depending on
Endurance.
Mind and FP[]
Adjusted
FP values to be 10x globally.
- This means that you have 10x the
FP, use 10x the
FP, and regain 10x the
FP from all sources.
- The purpose of this change is to make small amounts of
FP Regen more impactful. Restoring 1% of 150
FP would give 1.5
FP, but you can’t get .5
FP. Now you will simply get 15
FP.
- The purpose of this change is to make small amounts of
Added a slight passive
FP Regen effect while in combat (0.1%
Max FP + 1 every 2 seconds).
Added the ability to restore
FP by attacking enemies. This scales with the speed of the weapon, type of attack,
Intelligence, and maximum
FP.
Added the ability to regenerate
FP by hitting enemies via "Generator" spells. These restore both a flat amount of FP and a % of maximum FP, and scale with
Intelligence.
Mind now scales
Cast Speed, instead of
Dexterity. See Spells.
Mind scales the duration of Spirit Fury, a new mechanic to do with Spirit Ashes. The base duration is 25 seconds at 1
Mind, scaling up to 50 seconds at 99
Mind.
Damage Attributes[]
Reforged adds additional effects to all damage attributes, to allow builds to be more unique.
Strength increases
Poise Damage, up to a maximum increase of 30%.
Strength also increases ![]()
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Physical Defense.
Dexterity increases
Critical Damage, up to a maximum increase of 60%.
Dexterity also reduces the
Stamina Cost of melee attacks and spells by up to 10%.
Intelligence increases the
FP Regen from attacks and spells, up to a maximum increase of 40%.
Intelligence also increases ![]()
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![]()
Elemental Defense.
Faith increases the duration of Common Buffs (spells, ashes of war, and consumables), up to a maximum increase of 80%.
Faith also increases
Poise by up to 10%.
Arcane increases the amount of
Status Buildup enemies take from all status effects, up to a maximum increase of 50%.
Arcane also increases
Item Discovery.
These effects increase all the way to 99 in a stat. See the ERR Level Progression spreadsheet for more details.
Scadutree Blessing[]
Adjusted Scadutree Blessing values and added/moved a few Scadutree Fragments, so that the amount of fragments in the world is more than the required amount for maximum Scadutree Blessing level.
| Scadutree Blessing | ||
|---|---|---|
| 1 | x1.025 | x0.968 |
| 2 | x1.05 | x0.939 |
| 3 | x1.075 | x0.913 |
| 4 | x1.1 | x0.889 |
| 5 | x1.125 | x0.867 |
| 6 | x1.15 | x0.846 |
| 7 | x1.175 | x0.827 |
| 8 | x1.2 | x0.809 |
| 9 | x1.225 | x0.793 |
| 10 | x1.25 | x0.778 |
| 11 | x1.275 | x0.763 |
| 12 | x1.3 | x0.75 |
| 13 | x1.325 | x0.737 |
| 14 | x1.35 | x0.725 |
| 15 | x1.375 | x0.714 |
| 16 | x1.4 | x0.704 |
| 17 | x1.425 | x0.694 |
| 18 | x1.45 | x0.684 |
| 19 | x1.475 | x0.675 |
| 20 | x1.5 | x0.667 |
Starting Classes[]
ERR makes important changes to the character classes you choose at the start of the game, and also adds a few new classes based on the Elden Ring Tabletop game.
All starting classes now have a level of 10 with equal total stats, excluding the Wretch.
Each class starts with a talisman, and some receive bonus spells.
Download a copy to use: Elden Ring Reforged Class Calculator
| Class | Equipment | Talisman | Spells | Vi | Mi | En | St | De | In | Fa | Ar |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Vagabond | Longsword
Halberd Heater Shield |
Arsenal Charm | - | 16 | 10 | 11 | 14 | 13 | 9 | 9 | 7 |
| Warrior | Scimitar x 2
Riveted Wooden Shield |
Warrior Jar Shard | - | 13 | 12 | 11 | 10 | 16 | 10 | 8 | 9 |
| Hero | Battle Axe
Large Leather Shield Exalted Flesh |
Godfrey Icon | - | 15 | 9 | 13 | 16 | 10 | 7 | 9 | 10 |
| Bandit | Great Knife
Buckler Shortbow Bone Arrow x 20 Bone Dart x 30 Thin Beast Bones x7 |
Dagger Talisman | - | 11 | 11 | 13 | 9 | 14 | 9 | 8 | 14 |
| Astrologer | Astrologer's Staff
Short Sword Scripture Wooden Shield |
Graven-School Talisman | Glintstone Pebble
Great Glintstone Shard Glintstone Arc |
11 | 16 | 10 | 8 | 12 | 16 | 7 | 9 |
| Prophet | Short Spear
Finger Seal Rickety Shield |
Faithful’s Canvas Talisman | Catch Flame
Flame Sling |
11 | 15 | 9 | 11 | 10 | 7 | 16 | 10 |
| Confessor | Broadsword
Blue Crest Heater Shield Finger Seal |
Radagon Icon | Urgent Heal
Assassin's Approach |
12 | 13 | 10 | 12 | 12 | 8 | 14 | 8 |
| Samurai | Uchigatana
Longbow Red Thorn Roundshield Arrow x 40 Fire Arrow x 10 |
Green Turtle Talisman | - | 12 | 11 | 14 | 12 | 15 | 9 | 8 | 8 |
| Prisoner | Estoc
Glintstone Staff Rift Shield |
Carian Filigreed Crest | Magic Glintbade | 12 | 13 | 11 | 10 | 14 | 14 | 6 | 9 |
| Wretch | Club | Sacrificial Twig | - | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
| Perfumer | Whip
Perfumer's Shield Spark Aromatic x 5 Uplifiting Aromatic x 1 Perfume Bottle x 6 Perfumer's Cookbook (1) Miranda Powder x 10 |
Perfumer's Talisman | - | 10 | 12 | 11 | 9 | 14 | 10 | 7 | 16 |
| Scout | Soldier's Crossbow
Hand Axe Riveted Wooden Shield Lordsworn's Bolt x 40 Explosive Bolt x 20 |
Arrow's Sting Talisman | - | 12 | 12 | 12 | 11 | 11 | 10 | 10 | 11 |
| Gladiator | Caestus | Bull-Goat's Talisman | - | 12 | 9 | 13 | 14 | 14 | 9 | 6 | 12 |
| Guide | Finger Seal
Brass Dagger Round Shield |
Erdtree's Favor | Golden Star
Rejection Heal |
13 | 15 | 11 | 9 | 11 | 10 | 14 | 6 |
